“Majestic, excellent, 11 out of 10 points-although no, there is nothing to describe in the world of mathematics, which I just finished to see over, for its authors literally washed my eyes with golden rain,” the journalist wrote and turned to Kojima … The awkward pause ended with a shot in the back of his head.
Now seriously: for all those who want to do not give a shit in the comments, how inappropriate, evil, game-unanimous, not tolerant and biased-I propose to swallow the red pill and finally return to reality.
And here we have “Metalgearssolid: the ghost of the plot”, and everyone who praised “Metalgearssolidold” is already so much salivation that in the next 100 years we are not threatened with global warming. And as it always happens, a hurricane of hysteria and hooting of fanboys and simply drunk, a blow throughout the industry. “10 points, a masterpiece” – hits the alarm of the IGN, “more control, more choice than in many other games, including Dishonored, Hitman … (pause) and Deus Ex” – protrudes GameSaraadar (clearly forgetting what the last game is) and says “a new type of“ reusable ”enemies, over which you have to sweat sweat. " – it is not clear why the authors inserted enemies into the game, to whom the force should be applied several times. It is this, to put it mildly, Lisobias and raises the majority of questions about what journalists smoked and sniffed.
Despite the licking of the press, it could be noted that only 12 publications put their reviews to the public – before the game is released – with a ban on the release of reviews for all other publications (even those who talked with the publisher directly). All this was revealed, of course, not only because of the massive “9” and “10”-which gave all the heaters and fanboams on one white friend, but also affected what #gamergate was against the death (and won a lot of victories, otherwise the same Gameradar changed his views on ethics in this matter? For those who in the bunker, click on the link above).
Now to the parties: “For Fear of Spoilers, Konami Invited Journalists to Review the Game At Five-Day ‘Tied to Stritont NDAS (Non-Disclosure Agreements). We Played Between 9am to 5pm, with No Unsupervied Play Outside These Hours. That’s a Maximum Play Time of 40 Hours, Assuming No Shortages of for Eating, Drinking, Stretching. or reality. So you’re tried to complete a 35-50 Hour Game (or longer, depending on your Play Style and the Nature of Your ‘Completion’ … I canm system), That You’re Been Anticipating for Five Years, In a Realistic Window of 30-35 Hours.»I will briefly translate: all the journal was invited to renew the game under the strict control of the publisher himself, without a free game outside. All this sheet of the text fits in two lines: a professional journalist openly admits that he – and all the others – led the publishers themselves in the game by the handle, while he "impartially stated the obvious virtues of the game". Maybe that is why the “review” is not read as a critical assessment of the game, but more like an advertising brochure on the pages of “gambling” or “game countries”, or to eloquent lies on the back of the game box?
And this is just the peak of the iceberg: “In my ‘boot camp’, reViewers were charging Throuch Missions Wearing the Chiken Hats (Which Makes You Invisible) Almost Completel Ignoring Mother Base and All the Side-Ops in a Race for the end ”-Oh, you … Journalists violated their professional ethics, admitting that you went through the game with cheats, and even could not express at least some criticism-and this applies to micro-transaction in the game for 60 green, which makes MGS: The Phantom Purchase more similar to Dead Space 3 than a high -quality game.
And there is only one question for everyone: all this games are so “reviewed”? Choose the elements that we like, pull them out of the overall picture (a la Logvins), show everyone around, notice the rest in the garbage bucket? Everyone somehow forgot that a review is a critical assessment of a video game as a product of entertainment for masses, not art. The game industry really fell so low or maybe turned into a ditch?
But that’s not all. If even if the final product described above deserves the share of positive assessments, it is time for us to understand that the games of the MGS series receive “11 out of 10. "Only because it is Metalgearssolid – and for no other reasons. For example, today, drooling on MGS2 and fad everyone who is not too lazy, forgetting that immediately after the release, all critics and gamers slapped the game “Kol” for all the misses, of which there were a huge number, including the ends. At the same time, all the same publications put dozens of the game, as written in the “Reviews” from the same IGN: “The MGS2 game is unique in what sets stealth above the action”. A purely subjective “best way to go through a mission is to remain invisible and inaudible”.
The only question is in what parallel universe the authors were when MGS2: Sons of Liberty passed. Yes, and whether they played in it at all? For the one that everyone else played forced to open fire every two minutes to defeat, ending with an orgia with the participation of Raiden, Metal Gear Ray. Well, oh, very much stealth ..
And the same series, until recently equal to some kind of passing film (I’m talking about MGS4: SOP), was showered with gold of all stripes and appreciated at 10 out of 10, just like a one-legged Soviet runner. “Triumphal achievement of a 20-year story,” Gameinformer spit out. “Is it possible to put the game 11? If so, she deserves it, ”IGN outdated the IGN before jumping into the pool with a methadone.
And those who begin to carry nonsense on the topic “all these were different journalists”, I’ll explain-all the same faces are invited to Revoye’s Revoy, where the publisher leads them “a critical assessment of the game”, they were silent about how much this miracle of Frankenstein would be installed on your windmill (PS3) and how many of the “game” will be given to you, forcing you to look poorly delivered and comical voiced videos.
And we must pay tribute to one publication – Gamespot, which refused to attend the two ‘boot camps’ for the games of Ninja Gaiden (Microsoft) and Metalgearsolid (Sony, Konami). And for everyone who worships Kojima – yes, he was not only there, but also engaged in the organization of the event. True cruel – put on a helmet and knee pads, it will not be painful.
Of course, very many people want to write off everything for an isolated case, or for the theory of a conspiracy, or to blame the publisher of “horses” (and part of the fault on them). The fact remains a fact, and this is not an exception to the rules, but rather the rule, not only with “horses”, but throughout the industry as a whole. Games like Crysis 3, Mass Effect 3, Dragon Age 2 and even Starcraft 2 were “reconciled” in similar conditions, both the Western press and the European press and the CIS review and the “opinion” of amateur_eda).
What you need to rely on and pay tribute is Rock, Paper, Shotgun and GameSradar, which is mired in the same scandals as the rest. Nevertheless, both editions nevertheless found a piece of conscience and told why their reviews of the game have a slope and bias to MGS5 – although they were completely unable to do this, IE for advertising the site, or for money from advertising. And for this they need to pay tribute.
At the same time, most journalists do not want and will not make such a curtsy professionalism and journalistic ethics: IGN with “10 out of 10”, a Reenses from Vince Ingenito, Ben Moore from Gametrailes C “9.3 \ 10 ”, Peter Brown from Gamespot, Kirk Mackeand from The Telegraph, Michelle Harradenses from PSU, Joy Juba from Gameinformer, @dtoidchris from Destructoid and the rest-they did not even take care.
Metal Gear Solid V: The Phantom Pain
The best comments
You write well, but just like the https://cosmo-casino.uk hateful journalists you pull out the particular from the overall picture.
I didn’t understand about it at all. In the 4th part? Seriously? Problems with the production and voice acting of the rollers? And after such statements, you propose to perceive the text in seriousness?
Forced every two minutes to open fire to defeat, ending with the enemy orgia with the participation of Ryden, the rocket launcher and Metal Gear Ray.
That’s where the oddity. And I, as a fool, went through the whole game with a tranquil, even Bosov killed him from him. Apparently, too, accidentally went into Narnia and played from a parallel reality.
In general, I do not justify all these strange grades, etc., I am now talking purely about previous parts, because I have not played a new one, there is nothing to judge for now. But about past parts, you clearly say something not that 🙁
Kozma Prutkovsky wrote- “If I fall asleep and wake up in a hundred years and they will ask me what is happening in Russia now, I will answer, they drink and steal."
I just want to reinter his words in "If I fall asleep and wake up in a hundred years and they will ask me what is happening on the Internet now, I will answer,- they whine and get down."
Not guys, if you take the game industry, then every exit of the game, everyone, any game, is accompanied by whining and some kind of shit is shit. And for such a large and significant part as the last part of Metal Gear Solid, you have to go, stock up on delicious ones, everything you need, and go to the Internet, read comments, articles and posts about the fact that “it is not so good”, “it is shit”, etc.D., Enjoying human suffering and obvious idiocy of some (about idiocy does not belong to the author. Everything is already clear about him for a long time).
I just look, it has already begun nagging- "Metal Gear Solid" is not so good. The game industry is rolling- they cannot make the perfect game that suits all. Ay-ah.
http: // www.YouTube.COM/Watch?V = QIRJWLN5JNA
Which, by the way, does not hype on the MGS and did not get to this closed gathering.
However, this does not make it better.
And 10/10 on AAA-project AAA-Taitla-ordinary practice.
Revoy is necessarily, you write well.
I agree – I went too far with him. Nevertheless, I was based on his reviews of other parts, and about Mgs V: GZ.
– Whether people from 12 publications got to the gathering – not surprising.
– Thank you, I will add pictures now.
Now to the parties: “For Fear of Spoilers, Konami Invited Journalists to Review the Game At Five-Day ‘Tied to Stritont NDAS (Non-Disclosure Agreements). We Played Between 9am to 5pm, with No Unsupervied Play Outside These Hours. That’s a Maximum Play Time of 40 Hours, Assuming No Shortages of for Eating, Drinking, Stretching. or reality. So you’re tried to complete a 35-50 Hour Game (or longer, depending on your Play Style and the Nature of Your ‘Completion’ … I canm system), That You’re Been Anticipating for Five Years, In a Realistic Window of 30-35 Hours.»I will briefly translate: all the journal was invited to renew the game under the strict control of the publisher himself, without a free game outside. All this sheet of the text fits in two lines: a professional journalist openly admits that his – and everyone else – The publishers themselves, While he "impartially stated the obvious virtues of the game".
And you can distinguish in an English piece of the text of the word, which says that I highlighted in your "brief translation"? As far as I understand this and imagine, the dudes played quite independently and consciously, they simply watched them and, for the use of the spoilers, cut the ending from this version. About "by the handle" and "I sat and stupidly noted only the positive" I do not see anywhere.
Well, sooooo a lot of people do. Comrade Badcomedian at one time pulled out facts from the company of Heroes 2 and raised it out what kind of buch.
Yes, and whether they played in it at all? For the one that everyone else played forced to open fire every two minutes to defeat, ending with an orgia with the participation of Raiden, Metal Gear Ray.
Well, this is a fair one. MGS 2 pure stealth explosion, in which 90% of the time must be hidden and shredled, not to hide. In some places they force to do this, but these are battles with bosses, as it were, an open clash, all things. As they say, nefig on the mirror blame, if you yourself cannot.
And in general, you are obsolete, as if we live in some kind of stubborn-tortitarian world, where the gamezhura is almost unrealistic to express our purely personal opinion, it is necessarily paid by someone, someone was controlled and blah blah blah. Yes, such events have such a place to be, but there they do not put microchips to anyone, which form a bogic-clean image of the game in the brain and all that.
Similarly.
I did not play the game, but I condemn.
The game has not come out yet, did not play, but it was overestimated.
The article is very, very subjective. There are practically no arguments and arguments, only speculations.
P.S. I corrected the rating if you adequately dilute your text with pictures – pluses and comments will sprinkle.
I did not call the voice acting MGS the best. But between the best and worst there is still a whole abyss of different options. And the voice acting there did not cause any negative points. The setting of the videos is extremely good, especially for the videos.
In Deus Ex, in the end, I was also given a grenade launcher, which was killed by the 3rd Bos. She is now not stealth either? There, too, you can make a bacchanal at the level.
– “With No Unsupervied Play Outside These Hours.»Without a game outside the supership of the publisher – they missed?
– The game is a representative of the Stealth genre – what is the problem? If not – then let’s call it just Action. Although even this will not work, at all games it says “Tactical Espionage Action” – which hints at stealth.
– Again, if better examples where there are battles with bosses, and the logic of the game and gameplay is not violated.
– I have not been invited yet, and they will not, probably)
– An approximate translation of the phrase from English: “To avoid spoilers, Konami coated everything around NDA and instead of sending press versions, called journalists to visit her to play under supervision. We played from 9 a.m. to 5 pm, taking into account the campaigns, drink, drink, toilet, warm up. 4 days. As a result, we get something about 20 hours of gameplay. And the game in a good way lasts 30-35 hours, or even more. And you think how much I could appreciate?" Nowhere is the word that they were driven there, they went, they climbed by the arm and so on- No. Or I don’t know English and give me specifically the words that you interpret as "led the publishers themselves by the game by the handle".
How did the bosses make in all other stealth games: Theif (not restart), SC (except for the last two)?
No, stop, no need to distort. We are talking about metal weight. And if you relate to him, like a spinter cell or thief, then this is a complete nonsense. Because it’s like a GTA to run into, they say that some smart people have the opportunity to run and shoot, and sometimes the developers make the players get out of the car and shoot people, although you just want to ride around the city. MGS is a spy cinematographic action movie. Yes, the emphasis here is on stealth, but this does not cancel the fact that sometimes the Snake has to fight with the enemy face to face. And when this enemy is a huge robot … well, I don’t know what the bazuka does not suit you. And if the robot itself does not suit you, then sorry, a game called Metal Gear cannot fail to contain this metal gyra as some very important and significant component.
And you were at such “events” where “We Played BetWeen 9am to 5pm, with No Unsupervied Play Outside These Hours."?
I have not been far from Siberia to publishers. But I know that this happens with us and I know that it does not work the way you described here.
1. Actually, I wrote about observation by the publisher. And the fact that beyond the scope of these "observed" watches there was no friplay – it is, as it were, by itself. Supervision is not implied by the handle by the handle.
2. The game is this very “tactical espionage action movie”, about a clean, undiluted Stals never talking. In addition, the series always developed somewhere away from splinkers, thieves and hitmans. Because kodzima. And from this point of view, no logic, if it breaks, is clearly not in battles with bosses.
Um. Of course, there is logic in these thoughts, but still somehow everything is very sad from your lips. I don’t think everything is so bad. Although the player, to be honest, is often shit, but these grades are very different from mass bribery. Comrade, maybe we really waited for the game of the five -year period?
The 4th part is the final point of chronology. But the finale can just be in the 5th. The plot of the 5th part may well turn over the whole idea of the events of at least MG 1-2, and at the maximum of the entire series. Especially if some theories turn out to be from the right one. Kojima would not make a new license plate, not getting ready to develop the universe and history. So far, according to expectations, it may well be something in the spirit of MGS3, turning the whole clear picture of the world from past parts upside down.
Moreover, here is the game of the year or the game of the fifth anniversary. Love you loud titles and labels. What is a fifth part of Metal Gear Solid? This is the completion of a series of games that lasted 28 years. Series of games with amazing and deep plot. A series of games, which brought a lot to the game industry, which left a very deep trace there. This is the end of the legend. It’s like the last Top Gear series. Or as the last series of Simpsons. There will be no more. And maybe the game will be bad, maybe it will not live up to expectations, but I must see the final game of the 28-year-old saga and play it myself. Because you can not miss such an event past yourself.